![]() ![]() You get the disc that comes with it, and that's it! Everyone who buys one is essentially on their own. There is no website! There is no website of any form available for support. They all share a common theme: they don't work right! Many many problems have been posted here and on the issue tracker regarding these controllers. Should be a good controller for playing GameCube games in Dolphin right? It is not. Looks neat doesn't it? La contea di sierra, new mexico I also have the issue where I cannot use the Keyboard on Any retroarch emulators, its just a generic USB keyboard that came with my Pi kit, it works outsde of retroarch.Login Register. IVe tried manually editing each of the controllers Configs, setting the correct numbers for the buttons and saved the file, but it never carries through to Retroarch, it just stays exactly the same. Ive looked at the controller config files in Retroarch and it doesnt appear to be mapping the buttons correctly, it’ll record all the button numbers wrong, for example, Button A on the controller is Number 1, but Retroarch has registered it as Button 0, but my controller has no button 0. Like for Example, If I press the B button on both controllers its as if Im pressing the A button. The issue I have is that when I run PSX for example, both controllers layouts are messed up. Mad Katz Wired Xbox 360 Gamepad (Picks up as the Mad Katz name) Speedlink XEOX – I use this in PC mode, it is registered as a generic USBGamepad Ive registered 2 controllers with Retroarch which are picked up when I launch a retroarch emulator for example PSX so I can play games with the controllers. Ive run all the setups etc and things all work fine in emulation station. Ive recently bought a Raspberry PI 2 after using a PI Model B+ for a few weeks and ive run into a few issues which i think are purely Retroarch related I will gladly provide any information that would be useful. (Maneuvering ES’s menu with the controller works just fine, as does like I said, in Masterdrive). There is nothing I can find in any of the config files, in RetroArch or in either of the emulators, that shows the mappings of the buttons as they actually function within the games themselves. aka “MicrontekUSBJoystick” in the config file, but I’ve also had the same exact issue when I re-ran all the setups with my Wired XBox360 Controller. I’m trying to set up a Sabrent 12 button controller. I’ve read through several dozen other threads, some people getting results, others not, and no solution has worked for me. Sega Masterdrive works fine, but SNES and N64 emulators will not properly load the controls and the button mappings (for everything BUT the directionals/joysticks) are completely jumbled and the R2 button actually does the Reset command (which should take 2 buttons.) I’ve gone through both of Floob’s Youtube Videos on how to configure a USB Controller, I’ve done the auto-config, I’ve manually double checked the controls are mapped fine in the retroarch config and I’ve manually set em in the SNES files, I’ve confirmed that the SNES emulator is set to automatically use the main RetroArch configurations as well. I’ve loaded and updated RetroPie just fine. I’m a new user to RPi (I have the RPi2) + RetroPie. It appears many people are having similar problems as myself. For each axis, this must be greater than the corresponding AnalogDeadzone value # An absolute value of the SDL joystick axis >= AnalogPeak will saturate the N64 controller axis value (at 80). # The minimum absolute value of the SDL analog joystick axis to move the N64 controller axis value from 0. # If True, then mouse buttons may be used with this controller # Specifies which type of expansion pak is in the controller: 1=None, 2=Mem pak, 5=Rumble pak # Specifies whether this controller is 'plugged in' to the simulated N64 # Specifies which joystick is bound to this controller: -1=No joystick, 0 or more= SDL Joystick number # Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic # Mupen64Plus SDL Input Plugin config parameter version number. This is my sdl config config (i have 2 adapters that are named exactly the same, one for snes one for n64 controllers) : If i leave all to standart (mode2) my controllers i want to use get mappend to 1 and 3. I tried all kinds of combination and cant figure this out How can i change the actual controller order in mupen64plus.cfg ![]()
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